Changelog

2022

October

October 31

Changes in Xsolla Launcher

Added:

  • Web games distribution. Now you can specify the game type in Publisher Account, add a link to a web game, and set the default window size.

October 31

Changes in Xsolla SDKs

Added:

  • SDK for Android: When the Demo User is clicked, it creates a new user in the demo application. This allows you to test SDK features using unique accounts for each user.
  • Passing an authorization token in the In-Game Store methods to create a personalized catalog in SDK for Unity, Unreal Engine, Android, and Cocos Creator.

Updated:

October 31

Changes in Game Investment Platform

Added:

  • Simplified procedure of investor accreditation. Investors now pass the verification procedure only once, not every three months.

Fixed:

  • Improved appearance of links to pitch deck.

October 31

Changes in Xsolla Advanced Analytics

Updated:

October 31

Changes in Xsolla In-Game Store

Added:

  • Limiting the number of goods (virtual items, virtual currency, game keys) available for purchase by one user. Goods that can only be purchased a limited number of times, e.g., unique items, motivate users to buy more.
  • Buying a free item. You can now create and sell free goods (virtual items, virtual currency, game keys). You can use this feature to retain users, reward them, or motivate them to buy other goods.

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