How It Works
Users can purchase in-game currencies via cash kiosks after identifying themselves using their nickname, email, etc. — as per project settings.
Who Can Use It
Partners who have Buy Button integrated and the Virtual Currency module enabled.
How to Get It
To enable the feature:
- On the project side, enable the selling of arbitrary quantities of the in-game currency and the handling of webhooks with the minimum set of parameters.
- In Publisher Account, go to Pay Station settings and set Public user ID to On.
Was this article helpful?
Thank you for your feedback!We'll review your message and use it to help us improve your experience.