How It Works
Users can purchase in-game currencies via cash kiosks after identifying themselves using their nickname, email, etc. — as per project settings.
Who Can Use It
Partners who have Store integrated and the Virtual Currency module enabled.
How to Get It
To enable the feature:
- On the project side, enable the selling of arbitrary quantities of the in-game currency and the handling of webhooks with the minimum set of parameters.
- In Publisher Account, go to Pay Station settings and set Public user ID to On.