General information
The solution for user login and registration is based on the Login product. Authentication settings for your project are available in Publisher Account in the Players > Login section.
The solution for user login and registration is based on the Login product. Authentication settings for your project are available in your account in the Players > Login section.
The solution for user login and registration is based on the Login product. Authentication settings for your project are available in your account in the Players > Login section.
The solution for user login and registration is based on the Login product. Authentication settings for your project are available in your account in the Players > Login section.
The solution for user login and registration is based on the Login product. Authentication settings for your project are available in your account for mobile games in the Other tools > Login section.
It is recommended to implement the following authentication logic at application launch:
- Load the previously saved user token. To do this, call the
AuthBySavedTokenSDK method. The method returnstrueif the stored token authentication was successful. - Open the application page:
- If the
AuthBySavedTokenmethod returnedtrue, refresh the user’s token by calling the SDK’sRefreshTokenmethod and open the main page of the application. - If the
AuthBySavedTokenmethod returnedfalse, open the sign-up/login page.
- If the
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