Enterprise-level SDKs for Android / Get started
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Enterprise-level SDKs for Android

Get started


The Sample App demonstrates the integration capabilities and functions of SDKs. Use it as an example.

For the demo, we use a preset project in Publisher Account and a fully-configured in-game store. When you launch the application, the sign-up/login page is displayed. Sign up or log in with a demo account. To log in with a demo account, click More login options and select Login as a demo.

The demo works in sandbox mode by default. To test the purchase process, use test cards. Sandbox mode only simulates the behavior of a payment method — no real money is involved. You can try out sandbox mode without signing any agreements with Xsolla or paying any fees.

Integration flow

To integrate the Payments library:

  1. Download and install Android Studio.
  2. Create a new project for the source code of your application.
  3. Set up the project in your Publisher Account.
  4. Implement user authorization in your application.
  5. Implement the logic of showing an item catalog using the Store library (recommended), IGS & BB API or implement your own logic.
  6. Set up user redirection after they completed the payment.
  7. Install the library.
  8. Integrate SDK on the application side.
  9. Implement the logic of showing purchases in the user inventory using the Inventory library (recommended), the IGS & BB API, or webhooks.

After the integration is complete, test the payment process.

Contact our integration team
Click the chat icon in the bottom right corner and contact the integration team via a messenger. We’ll answer you in real time and will help to resolve the problem.
This guide describes the minimum settings required to quick-start the module. For any questions, contact your Customer Success Manager or email at integration@xsolla.com.
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Last updated: January 22, 2024

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