Get started

To integrate the Payments library:

  1. Install CocoaPods.
  2. Download and install Xcode.
  3. Create a new Xcode project.
  4. Set up the project in your Publisher Account.
  5. Implement user authorization in your application.
  6. Implement the logic of showing an item catalog using the Store library (recommended), IGS & BB API or implement your own logic.
  7. Set up user redirection after they completed the payment.
  8. Install the library.
  9. Integrate SDK on the application side.
  10. Implement the logic of showing purchases in the user inventory using the Inventory library (recommended), the IGS & BB API, or webhooks.

After the integration is complete, test the payment process.

Contact our integration team
Click the chat icon in the bottom right corner and contact the integration team via a messenger. We’ll answer you in real time and will help to resolve the problem.
This guide describes the minimum settings required to quick-start the module. For any questions, contact your Customer Success Manager or email at
Your progress
Thank you for your feedback!
Last updated: January 22, 2024

Found a typo or other text error? Select the text and press Ctrl+Enter.

Report a problem
We always review our content. Your feedback helps us improve it.
Provide an email so we can follow up
Thank you for your feedback!