Set up Unity project
- Open your Unity project.
- Click
Window > Xsolla > Edit Settings in the main menu. - Specify project parameters in the
Inspector panel:- In the
Login ID field, specify the Login ID from Publisher Account. - In the
Authorization method field, selectOAuth2.0 . - In the
OAuth2.0 client ID field, specify Client ID received when setting up OAuth 2.0 in Publisher Account.
- In the
As a result, your project in Publisher Account will be connected to the demo scene.
- Launch the demo scene
Assets > Xsolla > DemoCommon > Scene > Xsollus and make sure that the authorization and other functions are working correctly. - Design an interface for the login system and other pages for your application.
Note
You can create your own solution by following Unity instructions, or use the demo scene as a template. To adapt the demo scene interface to your application, use the UI builder.
- Set up event handling according to your application logic using SDK methods. Follow the step-by-step tutorials to get started with basic SDK features.
Was this article helpful?
Thank you for your feedback!
We’ll review your message and use it to help us improve your experience.Continue reading
Last updated:
October 10, 2023
Found a typo or other text error? Select the text and press Ctrl+Enter.