SDK for Unity (PC, web) / Subscription management scenario
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SDK for Unity (PC, web)

Subscription management scenario

  1. The application requests a list of the user’s subscriptions using the GetSubscriptions method.
  2. The application requests detailed information about each user’s subscription using the GetSubscriptionDetails method (optional).
  3. The application displays a list of subscriptions to the user.
  4. The user selects a subscription and the action he wants to perform — cancel, open a web page to renew, or manage subscriptions.
  5. The application calls one of the following methods to handle the action:
    • CancelSubscription — to cancel the selected subscription
    • GetSubscriptionRenewalUrl — to get the URL of the renewal interface for the selected subscription
    • GetSubscriptionManagementUrl — to get the URL of the management interface for the selected subscription
  1. The application opens the received URL in a browser.
  2. The user performs an action on a subscription.
Note
Subscription cancellation occurs immediately after a call to the CancelSubscription method — steps 6 and 7 are not performed.
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Last updated: October 10, 2023

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