SDKs for Unity / Subscription management scenario
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SDKs for Unity

  • Integration guide

  • Demo project

  • Authentication

  • Catalog

  • Subscriptions

  • Promotions

  • Item purchase

  • Player inventory

  • User account and attributes

  • Application build guides

  • Troubleshooting


  • Subscription management scenario

    1. The application requests a list of the user’s subscriptions using the GetSubscriptions method.
    2. The application requests detailed information about each user’s subscription using the GetSubscriptionDetails method (optional).
    3. The application displays a list of subscriptions to the user.
    4. The user selects a subscription and the action he wants to perform — cancel, open a web page to renew, or manage subscriptions.
    5. The application calls one of the following methods to handle the action:
      • CancelSubscription — to cancel the selected subscription
      • GetSubscriptionRenewalUrl — to get the URL of the renewal interface for the selected subscription
      • GetSubscriptionManagementUrl — to get the URL of the management interface for the selected subscription
    1. The application opens the received URL in a browser.
    2. The user performs an action on a subscription.
    Note
    Subscription cancellation occurs immediately after a call to the CancelSubscription method — steps 6 and 7 are not performed.
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    Last updated: August 24, 2022

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