Configuration in Publisher Account
Note
The interface for integration and onboarding is available in Publisher Account only after signing the licensing agreement with Xsolla.
- Open your project in Publisher Account.
- In the side menu, click
Cloud Gaming . - Go to the
Games tab and click+ Add game . - Upload the game build archive in the
Game build field:- ZIP for a PC game
- APK for a mobile game
- Select the executable file from the
Executable file dropdown list. - Click
Coverage and select your preferred region and set up reserved capacity with preferred clusters as per your game hardware requirement. Examples of matching proposed clusters and consumer-grade GPUs are provided in the table below.
Cluster name | Comparable consumer GPU |
---|---|
Nvidia Tesla T4 | GeForce RTX 2070 |
AMD Pro V520 | GeForce GTX 1080, Radeon RX 5700 |
Nvidia L4 | GeForce RTX 4070 |
Nvidia A10 | GeForce RTX 3080 |
- Click
Capacity and select the capacity plan that fits your application. - Click
Pricing and set up streaming pricing with desired fixed fee and percentage fee. - Click
Promotion and enable guest access, offer a welcome bonus, and referral system (optional). - Click
Publish . - In the game page that opens configure the following settings (optional):
- general settings:
- game logo
- game description
- promotional materials
- build settings
- stream coverage
- pricing
- promotions
- general settings:
- Wait for the final moderation to be processed. Please note that it can take some days to review your content by Xsolla.
Was this article helpful?
Thank you for your feedback!
We’ll review your message and use it to help us improve your experience.Found a typo or other text error? Select the text and press Ctrl+Enter.