Ecosystem score
The ecosystem score shows how fully your mobile game uses the Xsolla Web Shop feature set, weighted toward the features most strongly linked to a higher capture rate. Capture rate is the share of your game’s revenue that flows through your own direct-to-consumer (D2C) channel instead of the app stores.
Use the score to compare your game to similar games and which features to add next to grow your D2C revenue.
To open it, click Ecosystem dashboard in the side menu.
Your dashboard shows a headline score together with a triangle chart of your three category scores, compared to the top 10% of peer studios in your genre. Click Boost score to see the full breakdown and recommended next steps.
How ecosystem score is calculated
The ecosystem score is made up of three category scores, shown as the three vertices of the triangle. Each category is scored on a 1–5 scale. Your overall ecosystem score is the average of the three category scores.
| Category | What it covers |
|---|---|
| Monetization | Store and payment features: virtual items, subscriptions, cart, offerwall, SDK, local prices, and Xsolla Bot in Discord. |
| Engagement | Retention and purchase-shaping mechanics: purchase limits, limited-time offers, free items, reward system, daily rewards, loyalty program, referral program, and social quests. |
| Operations | Campaign tooling: discounts, personalization, promotions, bonuses, promo codes, offer chains, first-purchase offer, upsell, and Mobile Measurement Partner (MMP) integrations |
How category score is calculated
For each category, we add up the contribution of every feature you have active. Features contribute differently to the score:
- Widely adopted foundational features (like virtual items) contribute less, since most successful studios already have them.
- Features that show a strong, statistically reliable connection to a higher capture rate contribute more — even if adoption is still low. This approach highlights less common but high-value features as recommended next steps.
For genres with enough data — RPG, simulation, action, and strategy — feature contributions are calculated specifically for that genre, so your score reflects what actually drives D2C revenue for games like yours. Other genres use the broader dataset across all mobile games.
A studio with every feature in a category reaches the top score for that category; a studio with a partial set earns a score proportional to the value of the features it has.
Read your score
Click Boost score (or a category icon on the triangle) to open the full breakdown:
The expanded view reads top to bottom:
- The triangle repeats your three category scores, with Monetization, Engagement, and Operations labeled on the axes, and a You and Peers legend so you can see exactly where you fall behind. Click How it works, right under the score, for a short explainer.
- Ecosystem score and Capture rate bars show how far you are from the top 10% of peer studios in your genre. Both are benchmarked against studios with the same genre, Annual Recurring Revenue (ARR) band, and company size, and recalculated daily.
- Next steps ranked by impact lists the specific features to add next, ordered by how much each would add to your score (e.g. +0.2 score).
Grow your score
The Next steps ranked by impact list shows the features you haven’t added yet, ordered by how much each one would add to your score. Click the button on any card to go straight to that feature’s setup flow.
For the full picture, select View all to open the improvements board, grouped into Boost operations, Boost engagement, and Boost monetization — each with its own completion percentage:
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