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Update game by SKUServer-sideAdmin

put/v2/project/{project_id}/admin/items/game/sku/{item_sku}

Updates a game in the project by SKU.

SecuritybasicAuth
Request
path Parameters
project_id
required
integer

Project ID. You can find this parameter in your Publisher Account next to the name of the project.

Example: 44056
item_sku
required
string

Item SKU.

Example: booster_mega_1
Request Body schema: application/json

Object with game data.

sku
required
string [ 1 .. 255 ] characters ^[a-zA-Z0-9_\\-–.]*$

Unique item ID. The SKU may only contain lowercase Latin alphanumeric characters, periods, dashes, and underscores.

required
object

Object with localizations for item's name. Two-letter lowercase language code.

en
string or null
ar
string or null
bg
string or null
cn
string or null
cs
string or null
de
string or null
es
string or null
fr
string or null
he
string or null
it
string or null
ja
string or null
ko
string or null
pl
string or null
pt
string or null
ro
string or null
ru
string or null
th
string or null
tr
string or null
tw
string or null
vi
string or null
required
Array of objects

Game keys for different DRMs.

Array
sku
required
string [ 1 .. 255 ] characters

Unique item ID. The SKU may only contain lowercase Latin alphanumeric characters, periods, dashes, and underscores.

drm_sku
required
string

DRM unique ID.

required
Array of objects

Prices in real currencies.

Array
amount
required
number
currency
required
string

Default purchase currency. Three-letter code per ISO 4217. Check the documentation for detailed information about currencies supported by Xsolla.

is_default
required
boolean

Default price is used to build catalog if no price in user's currency is specified.

is_enabled
required
boolean
object

Object with localizations for item's name. Two-letter lowercase language code.

en
string or null
ar
string or null
bg
string or null
cn
string or null
cs
string or null
de
string or null
es
string or null
fr
string or null
he
string or null
it
string or null
ja
string or null
ko
string or null
pl
string or null
pt
string or null
ro
string or null
ru
string or null
th
string or null
tr
string or null
tw
string or null
vi
string or null
Array of objects

Groups the item belongs to.

Array
external_id
required
string
Array of objects

List of attributes.

Array
external_id
required
string [ 1 .. 255 ] characters ^[a-zA-Z0-9-_]+$

Unique attribute ID. The external_id may only contain lowercase Latin alphanumeric characters, dashes, and underscores.

required
Array of objects
Array
required
object
Default: {"en":"Strategy","de":"Strategie"}

Object with localizations of the value's name. Keys are specified in ISO 3166-1.

property name*
additional property
string
external_id
required
string [ 1 .. 255 ] characters ^[-_.\d\w]+$

Unique value ID for an attribute. The external_id may only contain lowercase Latin alphanumeric characters, dashes, and underscores.

object
Default: {"en":"Genre","de":"Genre"}

Object with localizations for attribute's name. Keys are specified in ISO 3166-1.

property name*
additional property
string
is_free
boolean
Default: false

If true, the item is free.

Array of objects
Array
amount
required
number
is_default
required
boolean
is_enabled
required
boolean
sku
string

Unique item ID. The SKU may only contain lowercase Latin alphanumeric characters, periods, dashes, and underscores.

order
integer

Game order priority in the list.

is_enabled
boolean

If disabled, item cannot be purchased and accessed through inventory.

is_show_in_store
boolean

Item is available for purchase.

object

Pre-order settings.

release_date
required
string

Game key release date in the ISO 8601 format.

is_enabled
required
boolean

If disabled, the item is not a pre-order.

description
string

Additional information for the pre-order, which will be emailed.

Array of objects
Array
id
integer
object

Item limits.

per_user
integer or null

Item limitation for a separate user.

per_item
integer or null

Global item limitation.

object or null

Limit refresh period.

interval_type = daily (object) or interval_type = weekly (object) or interval_type = monthly (object)
One of:

Daily type of user limits refresh.

interval_type
required
string

Recurrent refresh period.

Value: "daily"
time
required
string((0[0-9]|1[0-9]|2[0-3]):00:00)(\+|-)(0[0-9]|1...

Time of limit refresh in the desired time zone (rounding to hours).

Array of objects or null

Item sales period.

Array
date_from
string <date-time>

Date when the specified item will be available for sale.

date_until
string or null <date-time>

Date when the specified item will become unavailable for sale. Can be null.

object

Object with localizations for item's description. Two-letter lowercase language code.

en
string or null
ar
string or null
bg
string or null
cn
string or null
cs
string or null
de
string or null
es
string or null
fr
string or null
he
string or null
it
string or null
ja
string or null
ko
string or null
pl
string or null
pt
string or null
ro
string or null
ru
string or null
th
string or null
tr
string or null
tw
string or null
vi
string or null
object

Object with localizations for long description of item. Two-letter lowercase language code.

en
string or null
ar
string or null
bg
string or null
cn
string or null
cs
string or null
de
string or null
es
string or null
fr
string or null
he
string or null
it
string or null
ja
string or null
ko
string or null
pl
string or null
pt
string or null
ro
string or null
ru
string or null
th
string or null
tr
string or null
tw
string or null
vi
string or null
image_url
string

Image URL.

Array of objects

Game additional assets such as screenshots, gameplay video, etc.

Array
type
string

Type of media: image/video.

Enum: "image" "video"
url
string

Resource file.

order
integer

Game order priority in the list.

Array of objects

Groups the item belongs to.

Array
external_id
required
string
Array of objects <= 20 items

List of attributes.

Attention. You can't specify more than 20 attributes for the item. Any attempts to exceed the limit result in an error.
Array (<= 20 items)
external_id
required
string [ 1 .. 255 ] characters ^[a-zA-Z0-9-_]+$

Unique attribute ID. The external_id may only contain lowercase Latin alphanumeric characters, dashes, and underscores.

required
Array of objects
Attention. You can't create more than 6 values for each attribute. Any attempts to exceed the limit result in an error.
Array
required
object
Default: {"en":"Strategy","de":"Strategie"}

Object with localizations of the value's name. Keys are specified in ISO 3166-1.

property name*
additional property
string
external_id
required
string [ 1 .. 255 ] characters ^[-_.\d\w]+$

Unique value ID for an attribute. The external_id may only contain lowercase Latin alphanumeric characters, dashes, and underscores.

object
Default: {"en":"Genre","de":"Genre"}

Object with localizations for attribute's name. Keys are specified in ISO 3166-1.

property name*
additional property
string
is_enabled
boolean

If disabled, item cannot be purchased and accessed through inventory.

is_show_in_store
boolean

Item is available for purchase.

Responses
201

Game was successfully updated.

401

Basic authentication not passed or wrong. Make sure you used basic authentication or correct credentials.

404

Game not found.

422

Invalid request.

Request samples
application/json
{
  • "sku": "game_1",
  • "name": {
    },
  • "description": {
    },
  • "long_description": {
    },
  • "image_url": "http://image.png",
  • "media_list": [],
  • "groups": [
    ],
  • "is_enabled": true,
  • "is_show_in_store": true,
  • "unit_items": [
    ]
}
Response samples
application/json
{
  • "statusCode": 401,
  • "errorCode": 1020,
  • "errorMessage": "[0401-1020]: Error in Authentication method occurred"
}