Enterprise-level SDK for Unity / Subscription purchase scenario
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Enterprise-level SDK for Unity

Subscription purchase scenario

  1. The application requests a list of available plans using the following SDK methods:
    • GetSubscriptionPublicPlans — returns a list of plans available to unauthorized users.
    • GetSubscriptionPlans — returns a list of plans available to authorized users.
  1. The application displays subscription plans to the user.
  2. The user selects a plan and proceeds to the payment stage.
  3. The application receives the URL to open the payment interface using the GetSubscriptionPurchaseUrl method.
  4. The application opens the received URL in a browser.
  5. The user pays for the subscription.
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Last updated: October 10, 2023

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