Limit for the number of elements on the page.
- Create virtual currency
Catalog API (2.0.0)
- Version: 2.0.0
- Servers:
https://store.xsolla.com/api - Contact Us by Email
- Contact URL: https://xsolla.com/
- Required TLS version: 1.2
Catalog API provides endpoints to manage your in-game store catalog and process purchases. Use the endpoints to configure virtual items, virtual currencies, game keys, bundles, cart and payment flows, item attributes, and import items from external sources.
Project ID. You can find this parameter in your Publisher Account next to the name of the project.
- Mock serverhttps://xsolla.redocly.app/_mock/api/catalog/v2/project/{project_id}/admin/items/virtual_currency
- https://store.xsolla.com/api/v2/project/{project_id}/admin/items/virtual_currency
- curl
- JavaScript
- Node.js
- Python
- Java
- C#
- PHP
- Go
- Ruby
- R
- Payload
curl -i -X GET \
-u <username>:<password> \
'https://xsolla.redocly.app/_mock/api/catalog/v2/project/44056/admin/items/virtual_currency?limit=50&offset=0'{ "items": [ { … }, { … } ] }
Project ID. You can find this parameter in your Publisher Account next to the name of the project.
Unique item ID. The SKU may contain only lowercase and uppercase Latin alphanumeric characters, periods, dashes, and underscores.
Object with localizations for item’s name. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character language codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s name. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character language codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s description. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s description. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for long description of item. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both variants for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for long description of item. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both variants for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Item's additional assets such as screenshots, gameplay video and so on.
Groups the item belongs to.
List of attributes.
A JSON object containing item attributes and values. Attributes allow you to add more info to items like the player's required level to use the item. Attributes enrich your game's internal logic and are accessible through dedicated GET methods and webhooks.
- Mock serverhttps://xsolla.redocly.app/_mock/api/catalog/v2/project/{project_id}/admin/items/virtual_currency
- https://store.xsolla.com/api/v2/project/{project_id}/admin/items/virtual_currency
- curl
- JavaScript
- Node.js
- Python
- Java
- C#
- PHP
- Go
- Ruby
- R
- Payload
curl -i -X POST \
-u <username>:<password> \
https://xsolla.redocly.app/_mock/api/catalog/v2/project/44056/admin/items/virtual_currency \
-H 'Content-Type: application/json' \
-d '{
"sku": "com.xsolla.coin_1",
"name": {
"en-US": "Gold coin",
"de-DE": "Goldmünze"
},
"is_enabled": true,
"is_free": false,
"groups": [
"gold"
],
"order": 1,
"description": {
"en-US": "The main currency of your kingdom",
"de-DE": "Die Hauptwährung deines Königreichs"
},
"prices": [
{
"amount": 100,
"currency": "USD",
"is_enabled": true,
"is_default": true
}
],
"attributes": [
{
"external_id": "material",
"name": {
"en-US": "Material"
},
"values": [
{
"external_id": "gold",
"value": {
"en-US": "Gold"
}
}
]
}
],
"limits": {
"per_user": 5,
"per_item": 10000
},
"periods": [
{
"date_from": "2020-08-11T10:00:00+03:00",
"date_until": "2020-08-11T20:00:00+03:00"
}
],
"custom_attributes": {
"purchased": 0,
"attr": "value"
}
}'{ "sku": "com.xsolla.item_1" }
Project ID. You can find this parameter in your Publisher Account next to the name of the project.
- Mock serverhttps://xsolla.redocly.app/_mock/api/catalog/v2/project/{project_id}/admin/items/virtual_currency/sku/{virtual_currency_sku}
- https://store.xsolla.com/api/v2/project/{project_id}/admin/items/virtual_currency/sku/{virtual_currency_sku}
- curl
- JavaScript
- Node.js
- Python
- Java
- C#
- PHP
- Go
- Ruby
- R
- Payload
curl -i -X GET \
-u <username>:<password> \
https://xsolla.redocly.app/_mock/api/catalog/v2/project/44056/admin/items/virtual_currency/sku/crystalThe specified virtual currency was successfully received.
Unique item ID. The SKU may contain only lowercase and uppercase Latin alphanumeric characters, periods, dashes, and underscores.
Object with localizations for item’s name. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character language codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s name. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character language codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s description. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for item’s description. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both options for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for long description of item. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both variants for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Object with localizations for long description of item. Accepts value in one of two formats: two-letter lowercase language codes (e.g., en) or five-character locale codes (e.g., en-US). While both formats are accepted as input, responses return two-letter lowercase language codes. When both variants for the same language are provided (e.g., en and en-US), the last provided value is stored. You can find the full list of supported languages in the documentation.
Groups the item belongs to.
List of attributes.
Item's additional assets such as screenshots, gameplay video and so on.
Type of item: virtual_good/virtual_currency/bundle/physical_good/unit.
{ "sku": "com.xsolla.crystal_1", "name": { "en": "Crystals", "ru": "Crystals" }, "type": "virtual_currency", "description": { "en": "Main in-game currency" }, "image_url": "https://cdn3.xsolla.com/img/misc/images/da33ab6cc1d7e5899cfdc5b6b6180fad.png", "long_description": null, "attributes": [ { … } ], "is_free": false, "order": 1, "groups": [], "prices": [ { … } ], "media_list": [], "vc_prices": [], "is_enabled": true, "is_show_in_store": true, "regions": [], "is_hard": false, "limits": { "per_user": null, "per_item": null, "recurrent_schedule": null }, "periods": [], "custom_attributes": { "purchased": 0, "attr": "value" } }