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Integrate the Login & Account System asset into your application to manage user access, connect them via the friend system, and use other features of Login.

To manage the features of Xsolla products, the asset contains a set of classes, methods, prefabs, etc. that let you make requests to the Login API.

Discord server
Connect with the Xsolla team and developers who use Xsolla products.

Requirements

System requirements

  • 64-bit OS
  • Windows 7 SP1 and higher
  • macOS 10.12 and higher
  • Minimum supported version of Unity — 2019.4.19f1

Target OS

  • iOS
  • Android
  • macOS
  • Windows 64-bit
Additionally, the SDK supports creating WebGL build to run your application in a browser.
Note
We recommend you use the Mono compiler for desktop platforms as it’s compatible with the provided in-game browser. If you use other browser solutions, you can use the IL2CPP compiler instead. To create game builds for Android, you can use either Mono or IL2CPP compilers.

Privacy Policy

If you use the SDK, add the Xsolla Privacy Policy Agreement link to your application. You can see the example of this link in the demo project on the sign up page.

Note
Note that the Xsolla Privacy Policy Agreement doesn’t mean user data will be used. If you plan to collect and process this kind of data, make sure that your actions comply with the law. You should ask users for their permission to collect and process their data or inform them about the Privacy Policy Agreement.

Charge policy

Xsolla offers the necessary tools to help you build and grow your gaming business, including personalized support at every stage. The terms of payment are determined by the contract that can be signed via Publisher Account.

The cost of using all Xsolla products is 5% of the amount you receive for the sale of the game and in-game goods via Xsolla Pay Station. If you do not use Xsolla Pay Station in your application, but use other products, contact your Account Manager to clarify the terms and conditions.

Integration flow

To integrate the Login & Account System asset:

  1. Install the asset.
  2. Set up the project in your Publisher Account.
  3. Set up Login. You will need a Login ID, found in Login settings > Login ID. It has the UUID format.
  4. Set up your Unity project.

Note
This guide describes the minimum settings required to quick-start the module. For any questions, contact your Account Manager.
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Last updated: July 8, 2021

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