Cómo crear una compilación de aplicación para que se ejecute en un navegador
Create a WebGL build to run your application in a browser.
Select the Unity WebGL component when installing Unity Editor. To add a module to an already installed Unity Editor, run the installer for your version and select the missing components.
To create a WebGL build:
- Open your Unity project.
- Go to
File > Build settings . - In the
Platform panel, selectWebGL . - Select build type (optional).
- Click
Build and Run .
For the payment interface to work correctly, open it in an iframe. To do this, call the Purchase
method of the
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