Uploading game build in Publisher Account
Note
The interface for integration and onboarding is available in Publisher Account only after signing the licensing agreement with Xsolla.
To upload the game build:
- Open your project in Publisher Account.
- In the side menu, click Cloud Gaming.
- In the
Games tab, clickAdd game . - From the drop-down list, select
PC / Mobile .
- In the modal window that opens, upload the game build archive in ZIP format in the
Game build field. - From the
Executable file drop-down list, select the executable file.
- Click
Coverage and select your preferred region and set up reserved capacity with preferred clusters as per your game hardware requirement. Examples of matching proposed clusters and consumer-grade GPUs are provided in the table below.
Cluster name | Comparable consumer GPU |
---|---|
Nvidia Tesla T4 | GeForce RTX 2070 |
AMD Pro V520 | GeForce GTX 1080, Radeon RX 5700 |
Nvidia L4 | GeForce RTX 4070 |
Nvidia A10 | GeForce RTX 3080 |
- Click
Capacity and select the capacity plan that fits your application. - Click
Pricing and set up the playtime price for your game streams.
Note
For detailed information about managing game streams and pricing, refer to the instructions.
- Click
Promotion and set up guest access, a welcome bonus, and referral system (optional). For detailed information about available promotions, refer to our documentation. - Click
Publish . - In the game page that opens, configure the following settings (optional):
- game’s general settings:
- logo and favicon
- title
- unique address
- description
- background image and video
- promotional materials
- build settings
- stream coverage
- pricing
- promotions
- game’s general settings:
- Wait for the moderation to be processed. Please note that it can take some days to review your content by Xsolla.
Notice
Currently, for mobile games, the solution supports Android builds only.
To upload the game build:
- Open your project in Publisher Account.
- In the side menu, click Cloud Gaming.
- In the
Games tab, clickAdd game . - From the drop-down list, select
PC / Mobile .
- In the modal window that opens, upload the game build archive in APK format in the
Game build field. - From the
Executable file drop-down list, select the executable file.
- Click
Coverage and select your preferred region and set up reserved capacity with preferred clusters as per your game hardware requirement. Examples of matching proposed clusters and consumer-grade GPUs are provided in the table below.
Cluster name | Comparable consumer GPU |
---|---|
Nvidia Tesla T4 | GeForce RTX 2070 |
AMD Pro V520 | GeForce GTX 1080, Radeon RX 5700 |
Nvidia L4 | GeForce RTX 4070 |
Nvidia A10 | GeForce RTX 3080 |
- Click
Capacity and select the capacity plan that fits your application. - Click
Pricing and set up the playtime price for your game streams.
Note
For detailed information about managing game streams and pricing, refer to the instructions.
- Click
Promotion and set up guest access, a welcome bonus, and referral system (optional). For detailed information about available promotions, refer to our documentation. - Click
Publish . - In the game page that opens, configure the following settings (optional):
- game’s general settings:
- logo and favicon
- title
- unique address
- description
- background image and video
- promotional materials
- build settings
- stream coverage
- pricing
- promotions
- game’s general settings:
- Wait for the moderation to be processed. Please note that it can take some days to review your content by Xsolla.
Note
HTML5 cloud games do not use a pixel streaming set-up and are directly deployed from local CDN. That is why you don’t need to configure coverage and capacity for such games.
To upload the game build:
- Open your project in Publisher Account.
- In the side menu, click Cloud Gaming.
- In the
Games tab, clickAdd game . - From the drop-down list, select
HTML5 .
- In the modal window that opens, upload the game build archive in ZIP format in the
Game build field. - From the
Entry file drop-down list, select an entry file that will be used to start the game. - From the
Minimum GPU requirements drop-down list, select the setting for less powerful devices.
- Click
Pricing and set up the playtime price for your game streams. For detailed information about managing pricing, refer to the instructions. - Click
Promotion and set up guest access, a welcome bonus, and referral system (optional). For detailed information about available promotions, refer to our documentation. - Click
Publish . - In the game page that opens, configure the following settings (optional):
- game’s general settings:
- logo and favicon
- title
- unique address
- description
- background image and video
- promotional materials
- build settings
- stream coverage
- pricing
- promotions
- game’s general settings:
- Wait for the moderation to be processed. Please note that it can take some days to review your content by Xsolla.
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