How to manage game streams and pricing
Glossary
Game stream
A game uploaded to the cloud and available to users for a seamless game experience. Setting up game streams allows you to manage your game’s regional availability, capacity, and prices.
Coverage
Capacity
Cluster
Coverage and capacity
To set up your game coverage and capacity:
- Open your project in Publisher Account.
- In the side menu, click Cloud Gaming.
- In the game pane where you want to set up a coverage, click:
Fill info — you have not published your game yet.Edit info — if your game is already published.
- Go to the
Stream tab. - Click:
Set up stream — if you have not configured game coverage yet.Add coverage — if you have previously configured game coverage.
- In the modal window that opens, select regions where your game will be available:
- Select server power per your game’s hardware requirement:
high orultra . - Click on the dot on the map in the respective region.
- In the window that opens, select a cluster from the list. For privacy purposes, aliases are used instead of clusters’ real names.
- Select server power per your game’s hardware requirement:
- Click
Capacity .
- Select the capacity required for your game. This defaults to
Cost-optimized capacity ; if you want to enable higher capacity, contact the Xsolla Cloud Gaming team at cloud_gaming_team@xsolla.com. - Click
Pricing .
Chosen clusters will be added to the list in the
Pricing
Based on your needs and integration costs, you can set up the playtime price for your game streams in a particular region.
The end user price is calculated using the formula:
\[ \begin{aligned} \text{User price} = \frac{\text{Self cost} + \text{Fixed fee}}{1 - \text{Percentage fee}} / (1 - \text{Xsolla fee}) \end{aligned} \]
Legend:
User price
— the end user price in US dollars per 1 hour of playtime.Self cost
— a game stream’s self cost per 1 hour in US dollars.Fixed fee
— fee you want to charge for 1 hour of playtime in US dollars. Equals 0, if thePercentage fee
value is passed.Percentage fee
— fee you want to charge for 1 hour of playtime as a percentage. Equals 0, if theFixed fee
value is passed.Xsolla fee
— Xsolla fee as a percentage.
To set up pricing:
- Configure your game coverage and capacity.
- Specify the fee you want to charge for 1 hour of playtime. You can do that using the following ways:
- In the
Fixed fee column, specify the fee in US dollars. - In the
Percentage fee column, specify the fee as a percentage.
- In the
- Click
Publish . If you are not ready to publish your game, you can close the modal window and edit pricing settings later.
- In your game’s section, go to the
Pricing tab. - Click
Edit pricing . - Make necessary changes.
- Click
Save .
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