Display item catalog in your application
To display items in the in-game store, use the following SDK methods:
How-tos
Learn about advanced setups from our how-tos.
Notice
Use this how-to when working with the Store library.
To get new users to your application and increase sales, you can sell sets of items as bundles for less than the cost of their content.
A bundle may include:
- virtual currency (including the platform-dependent currency)
- package of virtual currency
- game keys for preselected platforms
- virtual items including time-limited items
- bundles
For details on the features and limitations of bundles, see the In-Game Store guide.
To work with bundles:
- Complete the settings in Publisher Account by following the instructions for setting up a bundle.
- Implement in-game logic using the following SDK methods:
XStore.getBundleList
— gets a list of bundles for building a catalog.XStore.getBundle
— gets a bundle for the specified SKU.
Note
For bundles that contain items sold for real currency, the total cost of these items is passed in the
total_content_price
parameter. You can use this value to display the benefits of buying a bundle in your application.Was this article helpful?
Thank you for your feedback!
We’ll review your message and use it to help us improve your experience.Useful links
Last updated: September 4, 2024Found a typo or other text error? Select the text and press Ctrl+Enter.